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Mini motor racing gameplay
Mini motor racing gameplay










mini motor racing gameplay mini motor racing gameplay

This is where the metaphor of the miniature car comes into play again: If you drive it into a wall, it might have a scratch, but it simply bounces off and continues driving afterwards but who plays these kind of games because of realism? My Specs: CPU: i9 9900k (STOCK) If you do that, the game controls very classically. If you prefer, however, you can switch to other various alternative views such as a cockpit perspective. It makes you feel more like you're controlling a remote-controlled miniature car with the controller than actually playing a racing game.Īll this gives Mini Motor Racing X its own charm, even if the effect wears off comparatively quickly, hence why I changed the view about five hours into the game to third person. I had to get used to this change of perspective at first, but it fits well with the concept of the game.

mini motor racing gameplay

By default, you control your vehicle from an angled bird's eye view. A special feature of the game is the controls. You get a stable frame rate and fast loading times. If you like collecting new items, you’ll find plenty here to be getting on with.įrom a technical point of view, Mini Motor Racing X doesn't make any major mistakes, which isn't surprising considering the modest graphics. These can then be utilised in the separate Quick Race mode and Arcade mode (which features a mini-game called Bumper Ball, and is essentially the game’s inferior take on Rocket League). The game’s Career mode makes up the bulk of the gameplay in Mini Motor Racing X you’ll race your way through championships, unlocking more courses along the way, in addition to new vehicles and upgrades. I completed this to 100% and the content it offers for the price it asks is insane: As long as you go into it knowing what to expect, I think you’ll have a great time. There are a lot of good racing games, but none of them scratches quite the same itch that this one does. The core racing feels great, I truly can’t remember the last time I enjoyed an overhead arcade racer so much. Even its longer levels only take a few minutes, making it an ideal game to jump in and out of for just a few minutes. While I wish the extra modes were better and that the levels were more consistent, Mini Motor Racing X has earned an ongoing spot on my Steam library. From seemingly small options to many extras, it offers a lot. After sinking in several hours, I can say that Mini Motor Racing X is pretty fun.

mini motor racing gameplay

"Mini Motor Racing X" is a love letter to the good old "Re-Volt" times. ❌If you want to complete the game to 100% you need to experience tracks multiple times (Day-time, night-time, reverse etc.). ❌AI is not the brightest and will use nitro randomly or boost into you in a corner. ✔️ Can be experienced in co-op with progress sharing, ✔️ Racing only mode or with items available. ✔️ You can change camera to your liking (Third person, first person, bird's eye view etc.). ✔️ Variation in game modes (Rocket League mode, King of the Hill etc. ✔️ A lot of tracks (roundabout 50 with over 200 overall variations). Some Sound FX samples are looped a little bit to frequent / fast, on a couple of stages.Įxperienced in non-VR / A love letter to the Playstation Classic "Re-Volt" At the beginning of every race, i am mashing "Y" (On the gamepad) because my prefered viewing angle is not saved, not that big of a deal, but to me, a bit annoying. + Wide selection of stages, tracks, cars, and sceneries Brilliant ! This game is like Micro Machines, Super Skidmarks, Rock 'n Roll Racing, Slick 'n Slide, Roadkill AGA, and Iron Man Super Offroad Racing, (Especially when you set the camera angle, to top down view, the most far away from the track.) all wrapped up in one exceptionally fun, and exhilarating action packed arcade racing experience.












Mini motor racing gameplay